The first workshop will introduce Blender and lead participants through the process of modelling and texturing a 3D character. The second workshop will be about rigging, animating and completing the character for use in a game or film of your own.
Please download Blender before you join the workshop, via the Blender website here.
These workshops will be delivered via Zoom. Please join via the link below, please note these sessions will be recorded.
Session one (Thursday 21 April) Zoom registration
Session two (Thursday 28 April) Zoom registration
Prototype is a series of workshops and tutorials which aim to introduce artists to game-making. Facilitated and designed by Lisa Blakie (Narrative Director and Co-Director of Atawhai Interactive), in collaboration with Connor Bridson (co-director at Atawhai Interactive). Prototype will equip artists to experiment with elements of game development. The workshops include practical demonstrations of free software used in game development for 3D art and introductions to speculative thinking through Dungeons and Dragons tutorials which showcase the elements needed to build games, including character/narrative creation and world building.